Update: This article is no longer applicable as SF4 is now Steamworks-enabled as of the release of Ultra Street Fighter 4. Update : Confirmed working under Windows 8.1. Windows 8 is a worthy upgrade ($39.99 if you upgrade on the Microsoft website) - but does SSF4 AE play nicely with it? By default, AE will not start under Windows 8, due to the outdated GFWL client Steam installs when you first run it. Follow these steps to correct the error: 1. Install Steam, download SSF4 AE as per normal. 2. When you first launch SSF4, it will install the Direct X framework 3.5 as well as an old version of the GFWL client. Win 8 may ask to download .net Framework 3.5 - hit yes/OK. 3. Once the preliminary installation steps are completed and you run the game for the first time, the game will crash to a black screen with "An unhandled error occurred (-1)". You will need to alt-tab back to desktop and quit the game from task manager. 4. Navigate to programs and features by r
Ryu (4.5) Ken (5.5) Ken is the aggressor in this matchup. Essentially, Ryu's job is to let Ken kill himself as he tries to break through Ryu's rock-solid defence and zoning game. Ken players tend to be quite impatient by nature and will often resort to taking bigger risks when frustrated by an effective fireball/dp defense. Zoning is Ryu's most effective tool here; his mission is to keep Ken out . Ken's over-arching goal is to get inside Ryu's safe fireball distance and begin his step kick/kara throw mixup game. Once in, he has a serious advantage in the ensuing footsie battle and can often fluster players with kara throw mixups. Hence, Ryu needs to concentrate on mounting an effective zoning defence early in the round. Start off with a basic zoning game, throwing fireballs and remembering to dragon punch (dp) all of Ken's attempted jump-ins. If Ken gets close, cr.mk > hadouken is a very effective tool to keep him at bay. Applying these three